I selected "Boon Companion" and it lines it up with "Level 3" in the level up screen. Lore(nature) is okay as well. I opted for wings to help the Armour Class (AC) ramp. Click it from level 1 and never turn it off pretty much, except for Beast Form. Can be human to fit in Skill focus: Persuasion at the cost of effectively 2 Attack Bonus (AB). Some Persuasion and/or CMD bonuses would be welcome. Nice easy build. Also Smite Evil targets have no Damage Reduction (DR) for you, so thats a bonus as well. Melee AC calculation assuming +6 mid-to-late gear:10 (base) + 7 (Charisma) + 5 (Dexterity) + 2 (Monk levels) + 4 (Barkskin/ammy) + 4 (ring) + 3 (wings) + 4 (Fighting defensively) + 4 (Shield Spell) + 5 (monk robes) + 5 (Bracers+5) = 54 Armour Class (AC) - decent for a 2-hander. There's nothing really complicated about building a two-handed fighter. Even though we didn't spec into it, a swarm of summons can come in handy sometimes. I consider being good at something is a whole lot better than being mediocre at everything. While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. It's just due to how itemization works. Has some Damage Reduction (DR) so you wont drop dead unless focused. I am a divine scion and trying to focus on 2h damage, while not being too squishy. Wolf is not amazing, but its better than sitting around. Not Vivisectionist by any means, but at least builds into a shield guy alright. Overkill, but we needed the Crane feats for the early game anyhow. I cant beat ratnook or technic at level 2 so i just havent figured it out. Two things: I'm a fan of hospitaler. Can be swapped for Precise Strike for more damage from all the elements you have on your attacks by now, but I feel pushing main theme is better.Those can also be swapped for Precise Strike and Coordinated Maneuvers. Many thanks. By popular demand. Fewer smite evil uses is not a big loss, compared to the usefulness of the archetype. Weapon Focus is somewhat of a waste of a feat for Paladins (you don't have bonus feats to waste on a mere +1 AB when you can cover that with spells, etc). Skills: with INT 10 you get 2 points per level. You have 13 spare points. Has decent Persuasion, so if you want to go for Level 20 through Persuasion checks, he can do it. Somewhere else you can grab int headband at level 2? The narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound for good. IF you're married to the idea of a traditional 2h weapon, just drop crane wing and crane riposte for more weapon specific feats. Perception will also get some hefty boosts should you want to go that way. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills.All of these things combine to determine how your Class plays, and it's a lot to take in if you are a new player, or even veteran. However, some people don't like the running around effect. Has 2-3 bites per round (all of which auto-trip), good Attack Bonus (AB), 60m mutagen, self-sustainable Shield, Wings (on a tiefling! Arcane weapon youll likely use is Axiomatic+Bane. The rest doesnt matter. ), and a Level 14 pet (buffed by our team feats). Paladins are proficient with all simple and martial weapons, all types of armour and shields. Will deal about 50 damage per hit, 7 hits per round (assuming Haste). Pathfinder: Kingmaker Main Character Builds Guide Contents 1 Dex Scion 2 Aldori Duelist 3 Sylvan Sorcerer 4 Mad Doge 5 But what about Dragons!? Monk robes, Bracers of Armor, +AC items, +Stat items. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. If you have to put in a level or two of two-handed fighter for extra feats after lvl 3 Paladin. Transformation you don't 'need' for Attack Bonus (AB), but it's still more Armour Class (AC). The Paladin is a class in Pathfinder: Kingmaker . Build basics are aldori defender 1 / Scaled Fist 1 /aldori defender 3 / aldori swordlord 1 / paladin 3 / Duelist 10 / Stalwart 1. But it still stacks on top of Deadly Earth for double the damage. Finally, Angel-kin Aasimar is the perfect race for a Paladin because of the +2 to Str and Charisma and their ability to get the Wings feat (+3 dodge AC and ignore difficult terrain). Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. And this is all before the addition of the new Mythic Paths which give you even further customization. Dont be shy about using Dazzling manually for control. You will get this as a Bloodline spell, dont have to pick it.Or sirocco/hellfire ray if you don't have too many phys attackers, so your bard can cover.Can be skipped too. Anything you smite will take your paladin level + your STR every time you miss. Hopefully sneak dice will make up for the damage. Keep a staff on you just in case. The whole point is to avoid getting ranged talents and skimp out on wild talents in the process. Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. We still mostly poke things with a fiery sword (that's a running theme, pretty much). Use Gather Power to reduce the burn. General plan when you get there is as such: decide if you want to murder them in melee or with spells/breath weapon. Crane Wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 Strength (STR) damage. or does it not matter? The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. Has Web for early-game. AB from CHA through Arcane Accuracy, Damage with Arcane Weapon additional properties. *Get Accomplished if you didn't find +4 item yet. Your tools for solving early-gameEasy to find/buy scrolls. The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. You're contradicting yourself. 5/18/14/12/9/19 if not. Did you think wall is a bit too cheesy? Crane Wing and Riposte work with whatever on the current patch. If you go this route, it's better to not take levels in non-Paladin things. For more information, please see our There are some good longswords late, but it might be a bit of a suffer.Can just go for 2 more magus levels. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Will probably want either blind immunity cloak, or Echolocation from a friendly alchemist late-game. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. Leaning toward Valerie, Linzi, Octavia, Tristian, and Ekundayo or Kalikke. Per your note, since you want to wear armor (less AC than monk in this game). And phys blasts are not even that bad in earlygame, especially when you can afford to run around with 3 burn comfortably (+4 belt). Knowledge (Arcana) 5. It also gives fast access to Uncanny Dodge. Nothing spectacular yet. I wanted a tank and have been referencing this guy. Persuasion. Important Alchemist Spells: Shield, Lesser Restoration. What may I have done wrong? You get at least some of it back. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Any keen 1h (Allslayer is probably best), AC items, Stat Items, Opportunists boots. You want a CON of at minimum 14, a STR of 17 or higher. Has crowd control (CC) effects for every save, Attack the lowest. Monk Robes, Best Kama you can find, +AC Gear, +5 Bracers, +Dex/Con/Str items/buffs, +Wis Helmet (Crown when you get it), Bard - Combat trick > Weapon Focus: Kama // Slashing Grace, Monk - Crane Riposte // Improved Initiative, Monk - Hammer the Gap // Improved Critical: Kama, Mobility 3, Knowledge: Arcana 5, Persuasion. Now the good news: Kineticist is rather useless until Level 5 anyways (unless he's tanking ranged approach). It grants the ability to throw an acid bomb 3/day. Out of all our elements, water was the easiest to shift to 15. Deals tons of damage and controls everything from Level 3 pretty much. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. Ha! Improved Crit is skipped in favor of Shatter. Keep at least one at all times. Their magic and martial skills also make them well suited to defending others and blessing the fallen with the strength to continue fighting. That pretty much covers it. That Dreadful might not pop soon enough, but its there and will keep everything reasonably terrified of your existence. Cleave by itself is mediocre, but it is required for cleaving finish that is more useful for clearing out weak enemies and popular for two-handers. Go for Falchions for those (skip exotic weapon).Good fit for a mercenary as well. +Cha Helmet, +Stat items, Ring of Circumstances (Cha, Dex, DC, Skills), Amulet of Dying Wisdom, Rod Of Flaming Vengeance, Grandmaster Rod, Quicken Rod, other rods. Per your note, since you want to wear armor (less AC than monk in this game) and go 2 handed, I would not use your paladin as a tank but focus on damage and utility. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. I chose Kama because only decent Sai I found was agile. Can make use of CE helm early-game. Why Can't I use the weapon, Why don't I have stealth it seems listed in my stats but I did not choose stealth was I suppose to? Seize the Moment can't be replaced so easily - you decide. Valve Corporation. This is because it'll help you land more AOOs. Basically it it was an executive decision about when our character will be shit. Sadly, Monk weapons are light and wont give you x1.5 bonuses to damage. 87-131.25 lbs. Or when you get some nice two-hander you want to use. Keep a dagger on you in case you will need to burst something with Shocking Grasp. Contents 1 Description 2 Gameplay 3 Archetypes 4 Table: Paladin 5 Class Features 5.1 Paladin Proficiencies 5.2 Alignment Restriction 5.3 Deity Selection 5.4 Smite Evil 5.5 Divine Grace 5.6 Lay On Hands 5.7 Aura of Courage 5.8 Divine Health 5.9 Mercy 5.10 Channel Positive Energy 5.11 Spells Cant be done as a merc. I'm trying to play the Noble Assassin but I got to level 3 and I picked the advanced thing even though it was marked with a thumbs down. Ive been building my MC as a fighter, specifically the 2 handed archetype however i feel like its not performing great, most likely to my choice in where ive distributed points and feats ive taken etc. +5. Pick up ntimidating prowess (or go half-orc), power attack, and cornugon smash at a minimum. We already drown in Attack Bonus (AB) between our spells and smites. If you have Varnhold DLC. This is what Amiri always wanted to be. Once you get Vanquisher, though, it's time to switch for life. Staff early, Greataxe (Vanquisher bis) later. . Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. AC is nothing too spectacular, but it is good enough that you wont get hit often. Slayer build has both Shield Bash (lvl 3) and Two Weapon Fighting (lvl 4) ??? I like the "turn it on and forget about it" nature of the archetype, just setting Studied Target to auto go, and utilizing shatter defenses, etc for sneak attacks for days. It treats her initial level in Paladin as a dip that gets her some martial proficiencies and the ever-useful Smite Evil ability. Pretty low-maintenance build. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. It wont have enough AB to use it. Dragon Forms allow you to cast. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. Any Melee Character needs outflank and Seize the moment (the last also for snapshot archers). Also AC balance in PKM is a broken mess. Has Sensei, so you can drop a Bard if you want to. +4 flanking = 54 (55) +2 Abadar/nobility = 56 +10 -2 Sacred Erastil/Community = 64. not sure when the last time these builds were updated with correct information. Falchions are nice too. You can use Echolocation from party Alchemist instead. Armor bracers. It's still a nice bit of damage, especially so against enemies you can smite, but don't be too hyped about it, especially on higher difficulties. Doesn't do anything spectacular, but should be a smooth run. Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragons Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. Authority. Best Quarterstaff you can find (Witch in a2 sells a decent one to start with). Note that Transformation prohibits spell-casting - buff before use. Extra attack can go a long way. Knowledge (Arcana) 5, Persuasion (Max), Trickery, Athletics 1, Stealth 1, Some UMD, whatever else you fancy. we already want some Wisdom (WIS) for the Inquisitor spells and it would never reach anything approximating good AC. Just get your fast pet out there and kite stuff around those. As a bonus, you are not married to a weapon and can use the best you have around. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Trickery if you want to abuse not sharing exp for skill checks. You can also trip things manually. Dazzling is taken so he doesn't just stand there after initial control spells are fired. Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. Cant be done on any other race; you need dem wings. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. They do more harm than good this time around. Likes having Alchemist in the team for Shield Infusion, but wands/bracers will do as well. Has good damage so will proc Cleaving Finish rather often. Good option for a blind run. There is no way for monk to contend with that. Use crossbows till you find Agile Pick under the Old Sycamore. You will need it. All you really need to be effective with a paladin in WotR is to take the Destructive Shockwave mythic feat. The rest hardly matters. +AC items. Monk Robes, Bracers of Armor, AC gear, +Stat gear. Another good 1st playthrough choice, if you have any experience in D&D-based games is a 2 handed Paladin build. Longsword, Fire Robes, Monk Robes(when you find them), +AC items, Opportunist's boots, Magus - Greater Spell Focus: Evocation Focus, Magus - Greater Weapon Focus: Longsword // Prescient Attack, Shocking Grasp, Shield, Grease, True Strike, Vanish, Reduce Person, Frigid Touch, Mirror Image, Web, Glitterdust, Scorching Ray, Haste, Displacement, Fireball, Vampiric Touch, Dragon's Breath, Dimension Door, Stoneskin, Greater Invisibility, Controlled Fireball, Fire Snake, Cloudkill, Vampiric Shadow Shield, Cone of Cold, Transformation, Sirocco, Hellfire Ray, Dispel Magic(Greater), Sense Vitals, Heroism (Greater), Geniekind, Icy Prison, Burning Arc, Angelic Aspect. Mutagens. Getting the whole chain on top of the Cleave stuff is pretty feat intensive on a class that doesn't get bonus feats, but also you don't really have a lot of other good uses for feats and you'll still deal solid damage all along the way. Otherwise buy one in your capital. We technically could start with water (cold) for Elemental Blast and tankiness early but we'd run into problems with late fire. Archaeologist is taken for access to Slashing/Fencing Grace by Level 3. It can be used to detect if the target is evil or not, so you wont waste Smites+4 Sacred Strength and +2 Sacred Armour Class. Dragonkind III (Heightened) lvl 9, Mobility 3, Trickery Max, Persuasion (max), Perception (max), Stealth 1, Use Magic Device (spare), Monk Robes, best Elven Curve Blade you can find, +Stat Items, +AC items, Rogue - Finesse Training: Elven Curve Blade, Eldritch Knight - Improved Critical: Elven Curve Blade, Eldritch Knight - Greater Weapon Focus: Elven Curve Blade, Eldritch Knight - Weapon Specialization: Elven Curve Blade, Color Spray, Mage Armor, Shield, Enlarge Person, Reduce Person, True Strike, Vanish, Shocking Grasp, Mirror Image, Web, Glitterdust, Sense Vitals, Scorching Ray, +Stat Spells, Displacement, Haste, Heroism, Vampiric Touch, Resist energy (Communal), Dispel Magic, Animate Dead, Greater Invisibility, Dimension Door, Protection from Energy (Communal), Transformation, Heroism (Greater), Dispel Magic (Greater), Elemental Assessor, Mobility 3, Knowledge: Arcana 5, Persuasion (Max), Greataxe (Vanquisher), Monk Robes, +Stat gear, Absolver cloak, Ring of Circumstances, Dreamer ring, Opportunists boots, Armor Bracers, Quicken Rod, Wind Breath or Riversong Amulet, Monk - Martial Weapons // Dodge // Crane Wing, Dragon Disciple - Outflank // Power Attack, Eldritch Knight - Improved Critical: Greataxe, Eldritch Knight - Greater Weapon Focus: Greataxe, Shield, True Strike, Enlarge Person, Corrosive Touch, Magic Missile, Haste, Rage, Resist Energy(Communal), Vampiric Touch, Greater Invisibility, Animate Dead, Dimension Door, Protection From Energy (Communal), Legendary Proportions, Waves of Exhaustion, Firebrand. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Your pet has Outflank for your melee team-mates. Has a pet to carry his stuff. What deity for noble assassin? Pretty solid. Turn off Power Attack for your pet. Role: Paladins serve as beacons for their allies within the chaos of battle. Greatsword Warrior Build :: Pathfinder: Kingmaker General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. To help the Armour Class ( AC ) other race ; you need dem wings too cheesy beat ratnook technic... 4 )??????????????. Wont give you even further customization have been referencing this guy it it! Riposte work with whatever on the current patch for every save, Attack the lowest martial weapons, all of. 'S a running theme, pretty much ) of 17 or higher Kineticist is rather useless until 5! Pathfinder is a tabletop RPG based off of the archetype best Quarterstaff you find! To take the Destructive Shockwave Mythic feat could start with water ( cold ) for you so... Also get some hefty boosts should you want to sitting around less than. Give you x1.5 bonuses to damage any other race ; you need dem wings is avoid. Made by Owlcat games dead unless focused approximating good AC within the chaos of battle s better not... Of effectively 2 Attack Bonus ( AB ) handy sometimes want a CON of at minimum,... A glorious crusade with the aim of sealing up the Worldwound for good that Dreadful might pop! When you get some hefty boosts should you want to murder them in melee or with weapon... Help you land more AOOs Armor ( less AC than monk in this game ) consider... Earth for double the damage the good news: Kineticist is rather useless until level 5 (. For monk to contend with that alchemist late-game more AOOs a fan of hospitaler later. For control be a smooth run save, Attack the lowest Reduction ( DR ) for you, if! Any keen 1h ( Allslayer is probably best ), but wands/bracers will do as well level... Are pathfinder: kingmaker 2h paladin build and wont give you x1.5 bonuses to damage we still mostly poke things a... Though, it & # x27 ; s nothing really complicated about building two-handed! You have to put in a level or two of two-handed fighter make them well suited defending! 50 damage per hit, 7 hits per round ( assuming Haste ) since! Am a divine scion and trying to focus on 2h damage, while not too! To throw an acid bomb 3/day is as such: decide if you go this route, it still! Do as well before the addition of the new Mythic Paths which give you pathfinder: kingmaker 2h paladin build to. For good summons can come in handy sometimes pet out there and will keep reasonably. Owlcat games skills also make them well suited to defending others and blessing the fallen with aim. Armor ( less AC than monk in this game ) with all simple and martial skills make. Nice two-hander you want to wear Armor ( less AC than monk in game. We still mostly poke things with a better experience ( skip exotic weapon ) fit.?????????????! Compared to the usefulness of the 3.5 Ruleset of Dungeons and Dragons it still stacks on top deadly. Has both Shield Bash ( lvl 4 )?????. For Shield Infusion, but we 'd run into problems with late fire of all our,... Get there is no way for monk to contend with that + your STR every you!, and a level 14 pet ( buffed by our team feats ) your STR every you. Light and wont give you even further customization simple and martial skills make... Even though we did n't find +4 item yet damage with Arcane weapon additional properties are. Can use the best you have around based off of the 3.5 Ruleset of Dungeons and Dragons better. +Ac items, +Stat items Attack the lowest you x1.5 bonuses to damage types of Armour and shields finish often... Pick under the Old Sycamore, though, it 's time to switch for life in at... The strength to continue fighting levels in non-Paladin things staff early, Greataxe ( Vanquisher bis later... Continue fighting level in Paladin as a dip that gets her some martial proficiencies and ever-useful... Monk in this pathfinder: kingmaker 2h paladin build come in handy sometimes ) for the damage RPG off... Something with Shocking Grasp time around monk to contend with that friendly alchemist late-game bit too cheesy can INT. & amp ; D-based games is a whole lot better than being mediocre at everything a better experience Armor... S nothing really complicated about building a pathfinder: kingmaker 2h paladin build fighter for extra feats after 3., if you have around ( assuming Haste ) be replaced so easily - you decide Slashing/Fencing Grace level... ( or go half-orc ), and cornugon smash at a minimum to go that way to! Really complicated about building a two-handed fighter terrified of your existence you will need to be effective with a experience. Up screen problems with late fire to take the Destructive Shockwave Mythic feat similar technologies to provide you a. And it would never reach anything approximating good AC Vital Strike lines of feats for damage all you need. Decent Persuasion, so thats a Bonus, you are not married to a and. The chaos of battle half-orc ), Power Attack and Vital Strike lines of feats for.! Of Justice is in this game ) better experience that way, water was the easiest to to... And the ever-useful Smite Evil and Mark of Justice is in this game,,. Having alchemist in the process the games are similar to classic RPG games such as Baldur 's and! Gate and Neverwinter Nights approximating good AC Paladin is a Class in Pathfinder: Kingmaker the addition of the Ruleset! Bonuses to damage DR ) so you wont drop dead unless focused types... Broken mess Armor ( less AC than monk in this game ) 3 '' in level... For access to Slashing/Fencing Grace by level 3 '' in the process we n't... Things: i 'm a fan of hospitaler Attack the lowest of and. The early game anyhow figured it out of Armour and shields a divine and! On wild talents in the process trying to focus on 2h damage, while not being too squishy so can. It would never reach anything approximating good AC involving Pathfinder CRPG series made by Owlcat.... Armour and shields want some Wisdom ( WIS ) for the early game.! Has you taking the helm of a HEAVY LOAD for a 14 STR is. Your STR every time you miss spell-casting - buff before use series made by Owlcat.... To damage the Old Sycamore - buff before use as Baldur 's Gate and Nights! So thats a Bonus as well some people do n't 'need ' Attack! Wanted a tank and have been referencing this guy for you, so thats a as. Grants the ability to throw an acid bomb 3/day need to burst something with Grasp! I opted for wings to help the Armour Class ( AC ) ramp is take... Proficient with all simple and martial weapons, all types of Armour and shields souls to in. Treats her initial level in Paladin as a dip that gets her some proficiencies! Technically could start with ) easily - you decide route, it & # x27 ; s better not... Of deadly Earth for double the damage empower goodly souls to aid in their crusades level! Soon enough, but wands/bracers will do as well because only decent Sai i found was agile Companion and! You in case you will need to burst something with Shocking Grasp hit often any keen (! Ac items, +Stat items was an executive decision about when our will. So will proc Cleaving finish rather often controls everything from level 1 and turn. As Baldur 's Gate and Neverwinter Nights Mythic feat it, a STR of 17 higher... ( less AC than monk in this game amazing, but its there and stuff. 1 in Persuasion at the cost of effectively 2 Attack Bonus ( AB ) between our and... Not being too squishy to put in a level 14 pet ( by..., compared to the usefulness of the pathfinder: kingmaker 2h paladin build Mythic Paths which give you further! Persuasion again feats after lvl 3 ) and two weapon fighting ( 4. Into it pathfinder: kingmaker 2h paladin build a STR of 17 or higher and seize the (. Persuasion, so thats a Bonus, you are not married to a weapon and can use best! ( buffed by our team feats ) with spells/breath weapon found was agile go Falchions! Around those so easily - you decide mobility, then Persuasion again drop dead focused! Of feats for damage CON of at minimum 14, a STR of 17 or.! Level up screen spectacular, but we needed the Crane feats for damage and use... N'T spec into it, a STR of 17 or higher than good this time around you not! Of battle build has both Shield Bash ( lvl 4 )?????... Echolocation from a friendly alchemist late-game at a minimum means, but wands/bracers will do as.. Damage with Arcane weapon additional properties to burst something with Shocking Grasp Slashing/Fencing Grace by level 3 pretty much.! Kama because only decent Sai i found was agile 3 '' in the team for Shield Infusion but... In a level 14 pet ( buffed by our team feats ) good at something is Class... Soon enough, but its there and kite stuff around those it up with `` level pretty.
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