I won't worry about that. Update* Just installed two or three new mods, I just hope they work, one is Take Notes. Press question mark to learn the rest of the keyboard shortcuts. It was simply in my magic tabs under a spell that adjusted the settings! Most apper in the MCM window including my immersive armor mod I had to delete and reinstall to make it show up, I did the same to immersive weapons the mod that's not showing up in there now and its not showing up, I payed for 3 hours yesterday and it didn't show up. It could just be one of the files got corrupted but that's enough to screw you up. I recommend downloading manually through your browser as your browser has better checksums to make sure things get downloaded properly than the mod managers do. Every game will automatically load user settings. 14, Skyrim Special Edition Mod Troubleshooting, Warning: Contains 92 ITM records and 3 UDR records. I hope someone can help. Let BOSS resort that. Features: Very easy to use - automatically saves and loads settings, no user interaction required. AP Skyrim (works and has an MCM) A Matter Of Time (it has messed up and is not only not appearing but is stopping the compass from being seen) iHUD/Immersive HUD (works and has an MCM) Shooting Stars (works and has an MCM) Lordship (works but dosen't have an MCM) Moonpath to Elsweyr (works and I don't think it needs an MCM) Did you get the initialization message when you started the game and is the MCM showing up? Zilch. Edit: I realized that since I installed and ran my game without MCM but still had the Immersive Armor mod It wasn't showing up as intended. 0 Should I have one there? So i was having this issue and just ended up giving up on it..later on i was trying to remember what the button was for quick save so i was just pressing F# keys, i hit F9(which later i found out was quick load) then immersive armors booted up..i did everything that i thought made sense to fix it before but somehow that did it, but now when i go back to the save i was on it wasnt showing. When I enter via Launch SKSE, I encounter the new armors in gameplay, but they're all invisible. Dirty Plugins Maybe that's what you might need to do. Just popping in after a save-game corruption headache lead to the build andextreme grindof a new one. Thx for the reply. Disable Immersive HUD. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You'll probably need a new game to get the MCM's active. You should have two plugins for immersive armors in your plugin list. Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. Clean with, Note: It is highly recommended that you also use the, Warning: Contains 619 ITM records, 82 UDR records and 57 deleted navmeshes. Masterlist Date Nada. I am thoroughly stumped at this point and any help would be great appreciated. Masterlist Revision I also unchecked all my mods and removed my SKYRIM.ini from its location and restarted the game with no mods loaded and no .ini file using the SKSE loader then did a save. Hello! Also while I am asking here does this problem have to do with me not having SPIKE.esm as suggested when I run BOSS? The spike thing is still in the BOSS sorting log, because the BOSS developers have stopped updating the masterlist. Balbor and Steelsouls reproccer project and as far as I can tell everything is running just the way it is supposed to but somehow the armors are gone. Uninstall the mod following the instructions that are given by it's creator, Give the game a moment to load the mcm, it might take two or three minutes, So I'll need to create a new game? I had NO clue this was out there! Immersive Armors Retexture and Mesh Fixes SE 715 Immersive Armours - SSE CBBE BodySlide . Most mods do not use it. Recently after updating my nexus add-on client it automatically uninstalled and reinstalled the mods I had. I'll download it and report back! Could I've downloaded the wrong file? Not only that, but I also have AddItemMenu which doesn't even contain Immersive Armors in its mod list, as though I haven't downloaded it. sometimes it takes time for mods to show up in your MCM menu. this is cool. I only tell you this because it may help reveal and underlying issue, and so that if a solution to my problem comes available I can seize it without another corruption. Also where can I manually tweak the damage settings for all arrow and bolt types? I tried unticking ecksstra, but still no dice. Uninstall immersive armors, load your save, wait 24 hours ingame, save again and close skyrim Now download scriptcleaner from nexusmods and use it on your save, the reinstall immersive armors and run loot. Reason I ask is because of have SYRE installed (watched the official video and did step by step as he said) and still think the arrows don't do as much damage and have enough killing power as I would like. Don't warn me again for The Elder Scrolls V: Skyrim Special Edition View Page Cancel You have been quite helpful and I do appreciate it. Clean with. 0.6.0 A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time. Load character again For some reason, on the second load, it seems to be able to get all the MCM menus up. Display almost any item found in the game - misc, potions, scrolls, soul gems, ingredients, books, keys, even static objects - if it exists in your LO, you can make it into a . Hello. I installed Immersive Armors via NMM. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. It's by Zathra. Something is conflicting with it causing that to happen. what should i do? If you want to use this mod with existing save: 0. hello!the "tristram in skyrim" mod are not showing in mcm,please help and guid me. I then ran the latest version of LOOT. Might help you. Attached below is the mods I have and the load order (all mods downloaded and installed using Nexus Mod Manager). Fixed the Spear Dagger in the Immersive Weapons patch to function correctly; New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Steampunk armor has now 10% explosion resistance instead of 20%, reduced leggings armor by 1. 360WalkandRunPlus-RunBackwardSpeedAdjust.esp, The Dance of Death - Ultimate Edition.esp, dD - Realistic Ragdoll Force - Realistic.esp, dD-DG-DB-Immersive Creatures EBT Patch.esp, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp, Version Information Georgie OK so no SPIKE.esm. And now, even if I disable SkyRe, the Immersive Armors will not show up in game. It is no longer needed, you can ignore that message. Ecksstra is an addon and might over ride the original if placed out of orderand is your Skyrim fully Steam install or otherwise? Please re-enable javascript to access full functionality. BummerI did have it enabled, and it was above the main plugin, so I moved it below it. I don't know why, but it has worked for me every time. (Any help on how to do this would be greatly appreciated, as welltried doing Alt-PrtSc, but it doesn't work, and can't run in Windowed mode.). I have used BOSS to correct it to see if that would help, but to no avail. In fact, what lead me to the realization of the lack of armors appearing in the world was the fact that no MCM menu for IA is present at all, nor is there any indication that the mod is installed. Immersive Armors can take a few minutes to configure on load - it'll say "Configuration Busy" at the top of the MCM menu if that's the case. Be sure you have both bsas for the mod installed. I've had this problem before with Immersive Creatures. Smithing Recipe "Ebony Smithing" perk needed: 3 Ebony Ingots 1 Corundum Ingot 2 Quicksilver Ingots 3 Leather Strips Notes Requires Immersive Armors. The MCM menu doesn't even show up anymore. Nahplugin should be making the armors showeven if purple. 1. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Configure "Immersive Armors" in MCM (Settings will be imported automatically from an existing save). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Don't warn me again for The Elder Scrolls V: Skyrim. Updated with MCM - Settings Loader 1181 Static Skill Leveling - MCM 1182 DMCO - Settings Loader 1183 . It is no longer needed, you can ignore that message. Worked for me, I got 14 new MCM menus registered right away. I had to put SkyUI above all other mods before it finally registered. They should mention if the use MCM or not. I see in the data folder there is no SPIKE.esm file. It is heavily inspired by Mod Configuration Menu for Fallout 4 (F4MCM). Upon a close scan of my plugin list i can conclude that, as far as I can tell, I have only the one plugin. This is just ignorance on my part. Yeah, it happened for me too. You could untick that, or just reactivate the archival install? Should I've not seen at leastonenew piece of gear?? Some armors are in the game, the NPCs wear them and I can make some of them. But out of all the mods I have loaded in the screenshot above, are those two mods (SKYUI and Immersive Armors) the only ones that should be listed in the Mod Configuratin Menu? deman421 9 yr. ago have you scrolled down to the bottom of the list of MCM menus? Warning: Contains 2 ITM records. The strange thing about this is that, as previously stated, the download took me a very long time, well beyond the time it should take to install a bundle of extra textures - the 15 minute time frame is definitely closer to that of which one would expect, say I don't know, a good hundred meshes and accompanying textures to download within? In the Mod Configuration Menu only 4 mods show, (immersive creatures, immersive armors, RND and SKYUI) but every other mod is missing from there 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial. PC Specs: Community Forum Software by IP.BoardLicensed to: Nexus Mods, C:\Program Files (x86)\Steam\steamapps\common\skyrim. At first, MCM was almost inoperable, unable to change hotkeys for the mods and so. 6 PC Specs: Spoiler Software Specs: Spoiler Have tried both loading, exiting to menu and reloading, as well as the SkyUI command: setstage SKI_ConfigManagerInstance 1 Help would be greatly appreciated Thanks in advance. Save settings. They were never supposed to have one. New comments cannot be posted and votes cannot be cast. Quite confusing, I must say, considering I've played with IA on my previous computer and had seen armors entering my game at even level 10. No UNP, but CBBE. That usually works to reset the MCM menu and have missing mods show up again. LOOT Version 4. Am I too low of a level to see them yet? Hagith Angelic Archon Armor Set (CBBE - Physic) Optional Files: Inigo The Shredder: . I have immersive armor installed, and I have MCM installed, both work. I installed immersive armors with the NMM. 3. i live in the middle of nowhere, so my internet is a piece of trash. e84cf4fd7 so i need help to know if there is a way of un-installing and re-installing the mod without having to re-download it. Any Suggestion how i can solve the Problem? !>missing meshes, your mod is not installed correctly. Did you get the initialization message when you started the game and is the MCM showing up? I installed the mod with the nexus mod manager, but I'm a bit confused by what you said. Should I provide the full list of mods? Immersive armors is not the soruce of the conflict, because I got . Yeah, far as I can tell, none of those claim to have an MCM? Enabled It's gonna take you guys a while to read that. A quick Research said me that there are Problems with older patches, this can't be a Problem for me, because I installed it yesterday for the first time I have installed: Immersive Armors Immersive Weapons UNP My System (if necessary) :), Press J to jump to the feed. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. Hi guys, any help at all would be greatly appreciated as I'm not too sure what the issue is. I got this off of NMM. Hi there, i'm having a minor problem with configuring Immersive Armors 7.1 as no entry of it appears in the MCM menu. Today I get the exactly same bug with that mod (Guards wear the vanilla gloves and boots), I realise that the conflict comes with a mod called "Cloaks of Skyrim", maybe you got the same mod install, if not that means you got a mod that directly interact with the guards armor. Note: There have been no changes in the Details tab since LOOT was last run for this game. hello!still not working! I can collect them, give them to my followers, who then don them, but then I see their bare torsos. Espaol - Latinoamrica (Spanish - Latin America). I also don't see it writing or being overwritten by any other mod in MO.I even cleaned my save as well as did a new restart but no luck I'm totally perplexed as this works fine with STEP Core and STEP Extended + 100 other extra mods I have running on another setup with no . Basically, my problem is this - I've seen YouTubers play Skyrim modded, obviously. Total Messages We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. There is a new comparability patch for skyre and the new immersive armors mod. Then you can use the "add mod from archive" button in the mod manager to install it. Every new game will automatically load saved user settings. You should have two plugins for immersive armors in your plugin list. I will do the same like you, thank you very much for your reply. I installed Immersive Armors via NMM. (who tf hasn't?) I appologize for my lack of knowlege/research before bringing it to all of you, But I assume my load order is to blame. I've used LOOT to sort my mods and they are as follows: 5 5 Lanterns Of Skyrim - All In One - Main.esm, 6 6 Unofficial Skyrim Special Edition Patch.esp, 8 8 Reverb and Ambiance Overhaul - Skyrim.esp, 10 a Immersive Sounds - Compendium.esp, 16 10 Hothtrooper44_ArmorCompilation.esp, 17 11 Hothtrooper44_Armor_Ecksstra.esp, 18 12 Skyrim Immersive Creatures Special Edition.esp, 30 1e Vivid Weathers SE - Extended Snow.esp, 31 1f Vivid Weathers - Extended Rain.esp, 38 26 RealisticWaterTwo - FlowingLakes.esp, 254 FE 0 RealisticWaterTwo - Watercolor.esp, 254 FE 1 RealisticWaterTwo - Open Cities.es. 74 But the mod should have a MCM Menu to activate and deactivate some armors, but it is not showing for me. The ones I'm sure it's missing are the 3CPO, ESFAela, Hunting in Skyrim, Natural Lighting Vivid Atmospherics.There may be more.The ones in the bottom of the list are custom hair mods for each character using ApachiiSkyHair, Unofficial Skyrim Legendary Edition Patch.esp=1, Skyrim Project Optimization - Full Version.esm=1, Skyrim Particle Patch for ENB - Flame Atronach Fix.esp=1, Complete Alchemy & Cooking Overhaul.esp=1, dD - Realistic Ragdoll Force - Reduced.esp=1, 360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1, helmetwithcirclet - Contractor patch.esp=1, Fantasy Soundtrack Project - Combat.esp=1, Natural Lighting Vivid Atmospherics.esp=1, Weapons & Armor_TrueOrcish&DaedricWeapons.esp=1, Weapons & Armor_TrueWeaponsLvlLists.esp=1, Complete Crafting_TrueWeaponsLvlLists.esp=1, WeaponsArmorFixes_ImmersiveWeapons_Patch.esp=1, attack commitment movement speed fluid 3.esp=1, dD-DG-DB-Immersive Creatures EBT Patch.esp=1, Quick Start - Skip the Opening Sequence.esp=1, Warburg's 3D Paper World Map - Texture 2.esp=1, Warburg's 3D Paper World Map - Dragonborn.esp=1, warburg's 3d paper world map - dawnguard.esp=1. Please re-enable javascript to access full functionality. Read the readmes to those mods. I was offline for most of the day and kinda relified to read this cause I uninstalled the game to start again so here we go. Some mods not showing up in MCM Did a fresh install of Skyrim and installed my selection of mods. Also, the Hothtrooper ekstra goes before immersive armours--you will have to hand place that. Check. Clean with, Warning: Contains 61 ITM records, 8 UDR records and 1 deleted navmeshes. You have to add the mod and wait some ingame time, usually MCM takes a few minutes or sometimes even up to 1 hour to add a new mod to the menu ok, I just arrived in Riverwood. All trademarks are property of their respective owners in the US and other countries. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Give it 5-10 seconds and they should all show up. Profit! In contrast to boring copy and pasted armors, Immersive Armors focuses on visually enhanced armors, some with capes or custom models. Delete .Ecksstra.esp and run the mod through Cathedral Assests Optimazer, Setup it like this MCM require SKSE to work, I'm assuming you have that and launching the game through skse64_loader.exe After that were the mods installed correctly? Current: beta, works just a bit differently, Try typing "setStage SKI_ConfigManagerInstance 1" (no quotes) in console. Configure "Immersive HUD" mod in MCM. I tried searching for a previously-reported instance of this problem and couldn't find one, so here goes. If you have the Ecksstra plugin enabled, be sure its below the Hothtrooper main plugin in your load order. BadAss Get-Up Animation 1088 Bow Rapid Combo I Archer Combat Overhaul . Armor can now be found in loot chests. Immersive Armors CTDs :: The Elder Scrolls V: Skyrim Special Edition General Discussions Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. Start Skyrim 2. PS - The plugin in NMM is titled 'Hothtrooper44 armor ecksstra.esp' and the description reads 'Ecksstra textures for Immersive Armors'. Try here;http://www.nexusmodsim/mods/48629/? . Create an account to follow your favorite communities and start taking part in conversations. Bumping this because I'm having the exact same issue and so far nothing has worked. MCM not appearing, Please Help! MCM Helper is a framework for simplifying the creation of Mod Configuration Menus for SkyUI. Enable Immersive HUD and this mod. I was deleted skyrim.ini from skyrim path folder but this mod not apears! Tried going into the Mod Configuration to see if maybe something's wrong there, but there's not even an Immersive Armor option in the menu. If you still don't have two plugins and two BSAs, you'll have to re-download. If so, give it a bit and check again. Is there a file I could open and only change the arrow damage for each arrow type? However, when I open up the menu and enter the MCM tab, the customizable settings are not there and it appears as though it's not installed.
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